Fixed village estates colour issues in map editor.
Stronghold crusader 2 not working windows 10 for free#
Fixed an exploit where wood camps placed for free could refund goods upon being deleted. Fixed Greatest Lord screen being available in non-skirmish missions. Fixed multiplayer game lobby not showing correct values for clients when they first join the game. Fixed players that are not in a team in skirmish and multiplayer games not being kicked out on game start. Fixed players estates being changed on the minimap when they were added/removed from a team. Fixed players receiving popularity bonus for multiple food types when rations set to 0. Fixed a slowdown caused by no trees/wood being available on the map for woodcutters. Added support for changing available keyboard layouts using ALT+SHIFT Hell’s Teeth: The Peninsula, To the Summit A Trail of Tears: Mighty River, Predator, Sands of Time Way of the Warrior: Lord of the Desert, The Two Brothers, Hope Springs Skirmish trail missions rebalanced to curb rushing the AI Lords AI Lords will now most likely build the largest castle size they can within the available free space in custom skirmish and multiplayer -games. AI Lords will now randomly select their castle size and rotation when starting custom skirmish or multiplayer games. Updated starting troops for all AI Lords. Wood camp footprint reduced to 2x3 tiles. Screenshots from the new ‘The Breath of Life’ map: Iron Mine workers will not die when an Iron Mine is deleted or destroyed.
Knights will not dismount before crossing bridges on horseback. Saves and resyncs now always work when using a custom map sent to clients through the multiplayer lobby. Rally points no longer visible for enemy or ally players in multiplayer. Walls are now always built at correct plateau heights, fixing various wall bugs. Exploit removed where player Lords could be pushed out of the playable map area. Gatehouse will not continue to be captured once enemy troops are no longer on top of it. Players prevented from moving troops into neutral estates during peacetime using the mini-map. Lobby type (Public, Friends and Invite) now displays correctly for clients. Help icons now all linked to correct help file pages. ‘Hope Springs’ Way of the Warrior Trail mission re-balanced. ‘Isolation’ Desert Heat Trail mission re-balanced. ‘Close Encounters’ multiplayer map re-balanced. Tooltips for all troop command buttons. Stats page on official website listing all building and unit stats. Fixed melee troops not being able to attack engine towers when they were placed inside a section of wall.Fixed Restart Mission not working in Sandbox missions.Lord death will now result in defeat in Sandbox missions.Fixed an issue where kicking players in Skirmish Lobbies would sometimes kick the wrong player.Braziers no longer block access to walls when placed at the top of stairs.Enemy peasants and workers no longer prevent players from building if they are too close during Peacetime.Fixed crash which occurred occasionally when Mantlets and other siege equipment moved over Man Traps (Thanks FireRanger!).Fixed slowdown when woodcutters are searching for new trees.